![]() ![]() The faster you finish, the better the rank you receive.įrontiers spent a lot of effort on fleshing out the combat – its take on the concept serves as the game’s most expansive new mechanical addition to Sonic as a whole. This mode throws Sonic into a gauntlet of enemy waves that need to be cleared as quickly as possible. The update also adds in a few other things like a Photo mode and an extra difficulty, I just don’t have much to say about those beyond a “that’s nice.”īattle Rush mode focuses on the combat. I’ll go over what I consider to be the three primary additions offered by this update: the Battle Rush, the Cyber Space Challenge, and the collectible music in the overworld. I don’t know if a building with three cornerstones would be structurally sound, but I can only strain this metaphor so far. ![]() Instead, I’d say the foundation Frontiers laid rests on three cornerstones that the individual additions of this update correspond to. In fact, rather than adding to the foundation Sonic Frontiers laid, playing through this update primarily made me consider both the strengths of the systems in place as well as some structural weaknesses.Īlthough Sonic Frontiers may be seen as a singular cornerstone, that is not obnoxiously specific enough for me. This update mostly alters and recontextualizes what already exists. While the new Sonic Frontiers update, “Sights, Sounds, and Speed” technically does add to the foundation Frontiers laid, I don’t strictly see it that way. Whatever they add or change to that cornerstone may have long-term implications on how the developers see the game and the direction they’re taking with Sonic as a whole. Any addition to Sonic Frontiers in particular is important to take note of, as the people behind the game describe it as the “cornerstone” for the future of Sonic games. Typically when a game receives an update, we think about it as an addition. These trials are also island based, though I have not completed all of them yet to see what the final challenge is. It’s less like mastering the mechanics, and more like just hitting certain button combinations as fast as possible. Because of this, I mostly stuck with the spinning attacks to build up the Phantom Rush meter and rely on that. ![]() I don’t think this is a great fit for the combat system, since many of Sonic’s moves take a while to execute. Instead of getting big combos or dealing a bunch of damage, your score here is entirely time based. The Battle Rush, meanwhile, feels a bit off. Volkanovski, Shevchenko, Adesanya to appear on EA Sports UFC 5 cover Also, it cements my opinion that there is only one truly bad Cyberspace level, and that’s the only one with drifting. It’s a nice cap off to the game, even if that final challenge stresses me out and I keep getting asterisks on my time for whatever reason. The final challenge requires you to do every single level in the game in a row. Cyberspace Challenges have you run through each level on every island with the goal of getting a cumulative S rank. Both are time trials, focusing on Cyberspace levels and combat respectively. This update introduces two endgame modes accessed from the title screen: Cyberspace Challenges and Battle Rush. I appreciate the songs on offer, especially the more obscure ones, but excluding the first two games entirely feels like a weird misstep. ![]() You’ve got rocking tunes from almost all of Sonic’s history, with the original two Genesis titles being oddly left out. There’s a huge selection of songs to choose from, including deep cuts like Knight of the Wind or Dry Lagoon. Picking a song from the list will have it play in the background as long as you’re not in combat. These will unlock new tracks in the jukebox, accessed by holding right on the D-Pad. In the main game, you also can now find music notes around the islands. As someone who went through the arduous process of getting all stats to level 99 one by one, I’m glad no one ever has to do that again. We’ve got a few cosmetics, modes, and quality of life features to go over, so let’s check out the Sights, Sounds, and Speeds.įirst up: you can now do bulk upgrades with Elder Coco. Sonic Frontiers just got its first update, so Editors Jack Zustiak and David Flynn head back to the Starfall Islands to see what’s new. ![]()
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